April is for Plant Games

Celebrate Earth Day by playing games featuring our photosynthesizing friends.

Video Game

Kinder World: Wellbeing Plants

Kinder World is an emotional wellbeing game designed to help users better respond to their own emotions through gentle gameplay and a wholesome story. You’ll get to grow your own virtual houseplants by completing simple mindful check-ins with yourself for no more than 2 minutes a day, twice a day.

Self-care and habit-forming can feel frustrating or even punishing at times, especially for neurodivergent, disabled, and chronically ill people. That’s why Kinder World is built upon a judgment-free ethos. We recognize that emotional wellbeing and mental health are non-linear and deeply personal journeys, so our mechanics, narrative, and community have all been designed to support that.

Join our cast of friendly NPCs and our welcoming player community on a comforting journey toward enhanced emotional intelligence. Complete short, daily activities inspired by arts & crafts, decorate all sorts of cozy rooms, and slowly unlock compelling stories about Kinder World’s setting and characters. –Apple Store Description

Board Games


  • Designer: Eduardo Baraff & Steve Finn
  • Publisher: Pencil First Games
  • Players: 1 – 4
  • Age: 8+
  • Playing Time: 15 – 20 minutes

Who knew that tending an herb garden could feel so high stakes? Herbaceous, a set collection card game for 1-4 players, challenges you to take on the role of a gardener tending the most valuable herb patch. 

On their turn, players draw herb cards. They then decide if they will add the card drawn to their personal collection, to later create point earning sets of herbs, or add the card to the community garden. Players can plant herbs into one of their four containers, each of which has specific conditions for how points can be accumulated. Should you hurry to fill your containers before your opponents can, or should you patiently wait until the perfect card reveals itself? Pick up this game to test strategies out for yourself! 

This game also contains a solo mode, and can be purchased in a low-profile pocket edition!


  • Designers: Przemysław Fornal, Kajetan Kusina, Mateusz Pitulski, Kamil Rogowski
  • Publisher: Rebel Studio Games
  • Players: 2
  • Age: 8+
  • Playing Time: 20 minutes

Each card you plant stretches your sprout higher and higher towards the sky. Can you grow the most beautiful garden of bright blooms, or will they wither on the vine?

Blossoms is a lightweight push your luck card game for two players. A line of 4 flower pots is placed in the center of the play area. A flower card is planted in each pot. Players take turns playing flower cards into the pots to grow the blooms, cutting flowers that have grown tall to add them to their personal point pile, or performing special actions like pruning, raking, or watering. In the end, the player who has accumulated the highest point earning a collection of blossoms wins! 

Blossoms plays quickly, is easy to learn, and the way the cards stack out of the pots to create growing stems and blooms is a neat mechanism. The art on the cards is lovely, and the game really delivers on the theme, making you feel like a gardener in progress! 


The Herbalist’s Primer,

  • Designer: Anna Urbanek
  • Publisher: Double Proficiency
  • System agnostic, supplementary

At the nexus of green witchery, folkcraft, and botany, you’ll find The Herbalist’s Primer. A tabletop roleplaying game resource that mixes science with the occult, this text is a must have for any game master trying to fill their world with greenery and herblore. Designed as a reference text with a detailed index and table of contents, this book contains more than 300 pages of plant based background information to enhance your campaign. 

The beautifully illustrated Herbalist’s Primer has chapters on a wide variety of plants drawn from a mixture of real world folktales and fantasy lore. The book discusses each plant’s potential for alchemy and potion work, as well as meanings in flower language and astrological symbolism. Sections provide recipes, information on how to use the contents for plot hooks and story development, a background on herbalism and botany basics, and several appendices to expand playability. 

For players looking to grow their druid background or make their nature checks bloom, The Herbalist’s Primer is an invaluable resource!

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