Hey folks! Our first batch of data has been mapified. Here: Note the 3 already signed up Down Under… and I’m expecting to get a
Read moreAuthor: phil
New reviews for the indie bundle profile post
Little Inferno Little Inferno is a deceptively simple sandbox puzzle game with a thoughtful message. For most of the gameplay, you are a child seated
Read moreTalking points: Games, sharing culture, and connecting people
Hello folks! This is the second of that series of more detailed talking points we mentioned. Here’s the summary from that original post: If we’re
Read moreMonthly game profile for June: Humble Bundle and indie games
Only our second fourth-week-of-the-month game profile, and already we’re cheating a little bit… instead of profiling a game or game genre, we’re discussing an intriguing
Read moreUpdate to previous post! Excessive DRM/check-in requirements on Microsoft’s upcoming XBox One removed.
It seems that Microsoft have been listening (though it might be more accurate to say that they finally got tired of sticking their fingers in
Read moreGaming world update for June: E3 and Origins
Welcome everyone! Our third-week-of-the-month series will be a quick overview of games news, from my own unique perspective. Please note that I am writing from
Read moreJune update – Registration is live!
Huzzah folks! Registration is open! If you need an actual URL here’s a handy shortcut: http://bit.ly/igd13reg – nice and short! Hmm, tweetable… So spread the
Read moreTalking points: Games as culture
Hello folks! This week, the first of that series of more detailed talking points we mentioned. (Normally we’d be doing these in the second week
Read moreMonthly game profile: Werewolf (aka Mafia, Assassin)
For our fourth-week-of-the-month series we thought we’d give people some introductory notes to some important games and game types of the modern day. Our first
Read moreTalking points: Why games in libraries?
Hey everyone! So one of the things we’re planning on doing is offering you some talking points for those conversations about why games are even
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