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ALA Games and Gaming Round Table

ALA Games and Gaming Round Table

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Category: Conferences

Games at ALA Annual 2017

June 12, 2017 GAMERT Conferences, GameRT, Past Conferences

The American Library Association Conference from June 22-27, 2017 in Chicago is again bringing games and play into your libraries. Games and Gaming Roundtable (GameRT)

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Breakout EDU : The Mysterious Library Box

May 16, 2017 GAMERT Conferences, GameRT

The year is 2050 and the pace of change in education has been paralyzingly slow. While at a dinner with your fellow educators you learned

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Ontario Library Association’s Digital Odyssey 2017

April 24, 2017 GAMERT Conferences, Resources

The Ontario Library Association (OLA) will be hosting a one-day conference on gaming in libraries in Toronto at the Ontario College of Art and Design

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Escape to the Library at the ALA Annual Conference

February 24, 2017 GAMERT Conferences, GameRT

Escape rooms are one of the best ways to immerse users in an engaged learning activity; participants must cooperate to overcome obstacles and solve puzzles

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ALA Midwinter 2017 GameRT Conference Program

January 27, 2017 GAMERT Conferences, GameRT, Past Conferences

Inclusive programming: The Power of Accessible Board Games An hour-long workshop addressing board game accessibility and universal design, ways to make board games accessible, and

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ALA Annual 2016 GameRT Conference Program

July 27, 2016 GAMERT Conferences, GameRT, Past Conferences

How Design Thinking is helping the library better understand the needs of gamers by Mariella Colon and Kristen Edson, both Librarians at Chicago Public Library. Using

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Games at ALA Annual 2016

June 9, 2016 Diane ALAPlay, Conferences, GameRT, Initiatives, Past Conferences

Not only does the American Library Association’s Games and Gaming Roundtable (GameRT) manage International Games Day, but they are also active in transforming libraries. GameRT

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ALA Annual 2015 GameRT Conference Program

July 27, 2015 GAMERT Conferences, GameRT, Past Conferences

Beyond the Game Night by Amy Neeser, Carolyn Bishoff, and Shannon Farrell Models for gaming services in academic libraries focus on two areas: collections and

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ALA Annual 2014 GameRT Conference Program

July 27, 2014 GAMERT Conferences, GameRT, Past Conferences

Using Meaningful Gamification to Motivate Library Users: A Hands-on Workshop by Scott Nicholson Meaningful Gamification is the use of game design elements to help someone find meaning in a

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A GameRT view on ALA Annual

July 3, 2014 admin ALAPlay, Conferences, GameRT, Initiatives, Past Conferences

The past weekend saw the American Library Association’s Annual conference (ALA Annual) in Las Vegas. As an Australian on a budget, sadly your humble editor

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