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Category: Past Conferences

Playing On: A Virtual ALA Play

August 13, 2021 GAMERT Conferences, GameRT, Past Conferences

This is a guest post by Ruth Monnier. In 2019, I wrote about attending ALA Play in Washington, D.C. No one could have foreseen that

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GameRT at ALA Annual 2019 (Washington, D.C.)

June 4, 2019 GAMERT ALAPlay, Conferences, Past Conferences

It’s another great year for games at the ALA Annual Conference in Washington, D.C. from June 20-25, 2019. Join your fellow gamers and librarians at

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ALA Annual 2018 Conference Report

July 12, 2018 GAMERT Conferences, GameRT, Past Conferences

Another year at ALA and the gamers were out in force. On the Exhibit Floor GameRT hosted a booth with special guests Looney Labs and

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Conference Report: Games and Gaming at ALA Annual 2017

July 11, 2017 GAMERT ALAPlay, Conferences, GameRT, Past Conferences

This year’s ALA Annual Conference in Chicago, Illinois, was brimming with opportunities to experience and learn about games. The Games and Gaming Round Table (GameRT)

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Games at ALA Annual 2017

June 12, 2017 GAMERT Conferences, GameRT, Past Conferences

The American Library Association Conference from June 22-27, 2017 in Chicago is again bringing games and play into your libraries. Games and Gaming Roundtable (GameRT)

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ALA Midwinter 2017 GameRT Conference Program

January 27, 2017 GAMERT Conferences, GameRT, Past Conferences

Inclusive programming: The Power of Accessible Board Games An hour-long workshop addressing board game accessibility and universal design, ways to make board games accessible, and

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ALA Annual 2016 GameRT Conference Program

July 27, 2016 GAMERT Conferences, GameRT, Past Conferences

How Design Thinking is helping the library better understand the needs of gamers by Mariella Colon and Kristen Edson, both Librarians at Chicago Public Library. Using

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Games at ALA Annual 2016

June 9, 2016 Diane ALAPlay, Conferences, GameRT, Initiatives, Past Conferences

Not only does the American Library Association’s Games and Gaming Roundtable (GameRT) manage International Games Day, but they are also active in transforming libraries. GameRT

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ALA Annual 2015 GameRT Conference Program

July 27, 2015 GAMERT Conferences, GameRT, Past Conferences

Beyond the Game Night by Amy Neeser, Carolyn Bishoff, and Shannon Farrell Models for gaming services in academic libraries focus on two areas: collections and

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ALA Annual 2014 GameRT Conference Program

July 27, 2014 GAMERT Conferences, GameRT, Past Conferences

Using Meaningful Gamification to Motivate Library Users: A Hands-on Workshop by Scott Nicholson Meaningful Gamification is the use of game design elements to help someone find meaning in a

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