Both the Christian Science Monitor and the New York Times covered gaming this week, examining the phenomenon as the future of reading, and the future
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ALA provides free National Gaming Day @ your library activity resources
Can your patrons outwit other library gamers? Hundreds of libraries across the country are preparing to celebrate the American Library Association’s (ALA) first annual National
Read moreIMLS grant awarded to Media MashUp project
 The Institute of Museum and Library Services recently announced that the Media MashUp project will receive funding. The three major focuses of the project include:
Read moreGames in Libraries Episode 5!
Listen up at http://www.gamesinlibraries.org/ Kelly Czarnecki reviews The Ecology of Games: Connecting Youth, Games, and Learning (MIT Press, 2008) edited by Katie Salen and discusses
Read moreCollectible Card Games Panel
Collectible Card Games (CCG) and other new collectible games are being discussed by a group of retailers and manufacturers at Gen Con. Jon Huston, Owner
Read moreALA @ Gen Con
Waiting to present at the Gen Con professional/trade day, I must admit to having a few butterflies about the prospect of flipping from my comfortable
Read moreGaming in Libraries in the News
Scott Nicholson discusses “Reframing Gaming” and Jenny Levine rounds up ‘The Games People Play” in the August issue of American Libraries. Rafael C. Alvardo, Director
Read moreGaming in Libraries in the News
Gary (IN) Public Library’s Game Time Galore program offer high and low tech games ranging from Operation to Wii Bowling. Registered participants had to check
Read moreRunescape Club
Runescape Club Runescape is a massively multiplayer online role playing game, set in a medieval fantasy style world. It’s fairly easy to master, it’s a
Read moreGames in Libraries Episode 4!
Listen up at http://www.gamesinlibraries.org/ In the aftermath of the open gaming night at ALA, Scott Nicholson, Christopher Harris, Brian Mayer, Beth Gallaway, Paul Waelchli and
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