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Developing a Visual Novel for Digital Bibliotherapy

August 25 @ 4:00 pm - 5:00 pm

A banner that says "Games & Libraries Webinar Series" with the GameRT Logo

Joy Copper will discuss how she designed a visual novel for digital bibliotherapy, a project for which she won a Calvert Award for excellence in undergraduate research (https://www.library.unlv.edu/award).

From Joy:
“At its core, a visual novel shares similarities with Choose Your Own Adventure books where the decisions of the player/reader determine the direction of the story. My project is intended to be used as a supplementary bibliotherapy tool for children experiencing socioemotional difficulties that are not classified as needing clinical intervention. The intention is to introduce children to healthy coping mechanisms and teach them about the importance of emotional and mental health. The student playing will navigate the story from a first-person perspective to create an immersive experience.”

Friday, August 25, 2023
4p – 5p Central (2p Pacific, 5p Eastern)

REGISTER HERE: https://ala-events.zoom.us/webinar/register/WN_DWRPev9gTVG0_J1lRuFtGg

Questions? Email gamert@ala.org

This webinar is presented by the American Library Association’s Games & Gaming Round Table (GameRT). Registration for this webinar is free and open to anyone. This webinar will be recorded, but initial access to the recording will only be available to GameRT members. ALA membership information can be found here: http://www.ala.org/membership/joinala.

The Zoom capacity for this webinar is 500 attendees. The webinar will also be publicly live streamed to the ALA Games & Gaming Round Table Twitch channel: https://www.twitch.tv/alagamert.


August 25
4:00 pm - 5:00 pm


Zoom and Twitch